Data.11 – Old bowman, kill-kill-kill!
The unleashed arrow moved as if it were being sucked towards its target. And then it slammed right into the exposed head.
In just one hit, the player burst into light and disappeared.
‘1 kill! First kill!’
Rang the system voice in my head.
Yes…I defeated a player!
To be honest, I had felt that it wouldn’t feel very good to shoot someone, game or not.
However, I was wrong.
This really was just a game.
And it felt damn good!
I remembered the battle royale games I used to play a long time ago. The feeling of elation over killing someone was just the same.
Terrible aim, awkward controls, sloppy shoot outs…
Still, I was happy that I was able to take someone down.
The feeling was the same even in a VR game.
“I better grab the spoils of war!”
A treasure chest appeared in the spot where the player had been killed.
It contained whatever that player had been carrying.
In other words, it was empty.
He had only just warped, and so there hadn’t been any time to pick up any items.
I had gotten a little carried away, and forgotten.
Also, you weren’t able to take their equipment.
If your painfully acquired armor and weapons could be taken so easily, no one would participate in the event.
The only thing you could take were their chips.
“Well, I don’t want to stay out in this field any longer…”
The field was surrounded by mountains.
If I wanted to make the most of my range, I would do good to get to higher ground.
And so I would climb the mountain while remaining cautious of enemies.
If I found any enemies, I would kill them if I could.
That was the rule I set for myself.
If I let enemies go, I might bump into them later while on the move. Then I would be at a disadvantage.
My range would mean nothing if it came to a close quarters fight. And I wouldn’t be able to defend myself against an ambush.
And so I would find their position first, and kill them before they saw me.
This general strategy was something I wanted to continue until the end.
“Ah, there’s a building… There doesn’t seem to be any enemies here. I suppose I should gather the items then.”
There were in fact, four of the log cabins on the side of the mountain.
And since the doors were closed, they had likely not been raided yet.
But then again, they could have easily been closed.
And so it was merely a guess.
I flattened myself against the outside wall and peered in through the window.
There were several chips scattered on the floor.
It seemed unlikely that they were there as bait.
This was because it would be much more beneficial to buff your status up during the beginning of the game, rather than risk losing them by playing tricks like this.
And so I decided that there was no harm in it.
I opened the door and stepped inside.
But I left the door ajar.
Now, anyone who came later would know that someone had gone inside, and they would be too cautious to enter.
Then I grabbed all of the chips.
There were 2 [Attack +10]
And 3 [Inherent +10]
So that was 5 status boosts chips in all.
‘Inherent’ was for stats that were unique to your job.
So that would be ‘Spirit’ for Warrior, ‘Miracle’ for Sorcerers, and ‘Range’ for Archers.
I suppose that was all you could expect to find in a building of this size.
I even checked the second floor. It was time to go to the next…
No, there was someone in the forest!
“Damn it. When there are tens of thousands of players, you won’t be alone for long…!”
I had been lucky enough to spot him from the window by accident.
It was a man, and he was staring at the open door.